Síofra Sí
"I am here now… It’s my turn."
Death can and will be an opportunity. Step into the life of Aisling, a recently departed girl, and play as a changeling learning to blend in. Explore her home, uncover her habits, and make fast, risky choices to survive interactions with her family. Every decision affects the suspicion meter: can you move through her world without being caught, or will something unseen reveal itself?
This is a fantasy story game inspired by Celtic and Irish mythology, made in 5 days for the Jamsepticeye Game Jam. It tells the story of a young changeling creature —a magical being that can take another’s skin — stepping into a human life, where observation and quick thinking are your only allies.
There are 4 unlockable endings.
Controls
Action | Input |
---|---|
Move left/right | A / D |
Interact / Select / Advance Dialogue | Left Click on Mouse / Space Bar / E |
Explore / Inspect objects | Hover or click objects to gather clues |
Credits
AJ Faelan (@auroracub)
Creative direction, Game Design, Additional Art and Sound
See More ~ auroracub.itch.io, auroracub.bsky.social, @auroracub on discord
Clara (@clwras)
Game and Narrative design, Project Management, Playtesting
See More ~ clwramaria.carrd.co, linkedin.com/in/clwramaria
Janus (@ronkad)
Programming, Project Management, Additional Writing
See More ~ ronkad.com, ronkad.itch.io, @ronkad on discord (optional)
Kiki (@kikican)
Environmental Art and Design
See More ~ youtube.com/@KikiCan
Edim Productions (@leah)
Music and Sound
See More ~ youtube.com/@edim.productions
Lee (@macabret)
Character Art and Design
See More ~ instagram.com/_macabaret
Hints
- Pay close attention to objects with a white outline as they will often hold clues about the “right” answer.
- If you get stuck, explore the rooms again. Aisling’s family and personal items usually reveal all the information you might need.
- Your choices affect the ending, so think quickly (but carefully) to avoid raising too much suspicion.
- Don’t forget the time limit: if you take too long to answer, the family becomes more suspicious, even more than if you choose the wrong answer.
- And lastly, wrong answers aren’t always obvious; They might even sound believable. Look for patterns in Aisling’s life and habits to guide your decisions.
- Remember was a game made in a week, so you might encounter a bug! If that happens, don't fret, just reload the page and click on "Continue Game". You should be all set!
We hope you enjoy playing the game as much as we liked making it!
Published | 4 hours ago |
Status | Released |
Platforms | HTML5, Windows |
Authors | auroracub, Ronkad, hey! i'm clara :), KikiCan, edimproductions, Macabaret |
Genre | Interactive Fiction |
Made with | Godot |
Tags | 2D, Celtic, Fantasy, Hand-drawn, Singleplayer, Story Rich |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Development log
- Making narrative systems for Síofra Sí3 hours ago
Leave a comment
Log in with itch.io to leave a comment.